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Nvidia geforce record screen
Nvidia geforce record screen







Graphics level being used: OpenGL 4.6 (primary GPU’s maximum) Redraw scene when viewports are exposed: On Windows Main Display attached to adapter port # 0

nvidia geforce record screen

> Accelerated graphics device with 4 adapter port(s) Primary display and OpenGL: NVIDIA GeForce RTX 3090 (NVidia) Memory: 24GB, Driver date: 6-8-2021 (M-D-Y). Windows 2 SR0.0 or greater (Physical RAM: 1.3e+02Gb) It does not occur in other apps, 3D shaded rotations in Blender record accurately. Have tried both Arctic and Shaded modes, same result.

nvidia geforce record screen

Using Nvidia Shadowplay on GeForce to record the screen to a video, during the recording all is normal, on playback of the recording, once 3D motion begins, the recorded videos start to strobe with false colors on gradients.









Nvidia geforce record screen